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Time Spiral Theme Deck: Reality Fracture - Theme Format


  'Time Spiral Theme Deck: Reality Fracture' by webmaster submitted on 3/30/2007 xxx80.206.196
Main DeckSideboard
Land
12 Island
11 Mountain
1 Dreadship Reef U

Other
1 Sage of Epityr C
2 Giant Oyster S
3 Viscerid Deepwalker C
3 Riftwing Cloudskate U
1 Errant Ephemeron C
1 Deep-Sea Kraken R
2 Coal Stoker C
2 Keldon Halberdier C
1 Pardic Dragon R
1 Jhoira's Timebug C
1 Clockwork Hydra U
2 Clockspinning C
1 Whispers of the Muse S
1 Careful Consideration U
1 Ground Rift C
4 Grapeshot C
1 Rift Bolt C
3 Empty the Warrens C
2 Ignite Memories U
2 Claws of Gix S
1 Serrated Arrows S



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The “Reality Fracture” deck highlights the interaction between suspend and storm. Manipulate the time stream just right, and you’ll set up a single, explosive, game-winning turn!

In the first few turns of the game, use the suspend ability of cards in your hand, preferably so they have the same number of time counters on them. Meanwhile, you’re vulnerable to attack, so you may need to use Rift Bolt or Grapeshot to take the pressure off.

After a few turns, your suspended cards will have counted down all the way. Ideally, you’ll remove the last time counter from two or three of them on the same turn. Play those spells, then play your spells with storm. You get an extra copy of each storm spell for each other spell played that turn, so the copies will add up! Empty the Warrens could give you a huge Goblin horde, or Ignite Memories could result in over a dozen damage. Suspended creatures come into play with haste, so after they attack, your opponent might just have been dealt 20 damage in a single turn!

To maximize your storm spells, hold on to cards like Claws of Gix and Coal Stoker. They’re easy to play on the same turn as other spells, which will increase your storm count. But don’t be too greedy! Depending on how the game is going, it may be better to get three storm copies on turn 5 than five storm copies on turn 7. If setting up a giant turn isn’t working, simply attacking with your hefty creatures is a good backup plan.

The “Reality Fracture” deck includes cards like Clockspinning and Jhoira’s Timebug that manipulate counters. Use them to sync up the number of time counters on your suspended cards—even if you have to add a time counter! Or if you need a suspended card immediately, remove the last time counter from it. Clockspinning also interacts with other counters, like the ones on Serrated Arrows or Dreadship Reef.

After getting the hang of the deck, experiment with its contents. More Rift Bolts help set up big storm turns or eliminate pesky creatures. The Time Spiral card Lotus Bloom and the Ninth Edition card Seething Song enable multiple spells on the same turn. And Furnace of Rath, also from the Ninth Edition set, is a perfect turn 4 play since your deck will be ready to explode with damage on turn 5.
See all decks by: webmaster
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COMMENTS


Guildmage
xxx179.220.82
3/31/2007 7:18:53 AM
i love this deck it's sick like padric dragon
rob
xxx84.232.133
4/2/2007 5:43:11 PM
add brainstorm
NiuXas
xxx119.22.125
4/3/2007 6:12:43 AM
could some one explain why the hell pardic dragon is even a rare?? he sucks!
guildmage
xxx179.220.82
4/3/2007 9:17:22 AM
he's okay look at alot of rares that likeblack louts
GUILDMAGE
xxx179.220.82
4/5/2007 8:03:46 AM
alot of rares are crappy
boros boy
xxx179.220.82
4/15/2007 8:10:37 AM
i love this deck man
Mr. Monday
xxx11.95.37
4/20/2007 9:29:54 PM
the pardic dragon goes with the leviathan
sort a "damned if you do and damned if you don't kind of thing" ya know
boros boy
xxx179.223.47
6/3/2007 11:40:04 AM
pardic dragon is like as good as rakdos pit dragon
chandardeep da ramu
xxx230.93.126
7/2/2007 6:04:29 PM
this deck is pretty cool, i just dont know what to add to it to spruce up the strategy
warmachine
xxx248.86.245
8/4/2007 3:23:52 PM
pardic dragon? dont be dense

it's basically a shivan dragon that comes out for 2. imagine playing that on turn two, it suspends, comes into play on turn 4. now its a 4/4, and you have 4 untapped mountains to pump it up to an 8/4 with flying on turn 4.

sure, your opponent can play a spell, and delay it, but if you have clockspinning, you can remove whatever your opponent adds, then buy it back, and remove further. if you're really smart, you wont even play the dragon until you have clockspinning or two. then ur pulling out a dragon for two red and two blue.
jaq
xxx196.9.8
8/15/2007 4:43:06 PM
combine with suspended sentence
ilikepie
xxx184.197.117
9/24/2007 5:07:57 PM
pardic dragon combo- play right after your opponent plays eater of days.
KillingEdge
xxx177.223.27
9/24/2007 5:16:06 PM
1: eater of days isn't standard.
2: nobody uses eater of days.
3: did i mention it's not standard?
4: did i mention nobody uses it?
ilikepie
xxx107.47.24
9/30/2007 10:35:22 AM
by the way, yes they do!! i have seen a crapload of people play it. it's not half bad.
JunioRcmf
xxx197.4.86
9/30/2007 10:55:55 AM
casual players may play but in competive play eater is **** and nobody uses it. and it isn't standard or block right now.
basicly you're saying that giving your opponent two time walks ain't bad thing to do? with two extra turns opponent could win or just remove your eater and play something better themselves. it is also card disadvantage:
you play eater: -1 card
skip your 2 next turns: -2 cards
your opponent gets two extra turns: +2 cards
so basicly you give your opponent
chance to win earlier and easier
more cards
and you get one creature which is easily removed.
good game (for your opponent i mean).
ilikepie
xxx107.47.24
9/30/2007 8:51:16 PM
that is, unless you have a draw deck, a discard deck, or if your opponent doesn't have any burn cards that deal 8 damage, or any creature destructions.
JMember
xxx.225.160.152
10/28/2007 12:45:24 PM
i have bought this deck about a week ago. i just wanna know if ... adding and removing 'time counters' cards work with clockwork hydra.
aivar
xxx250.21.145
10/28/2007 1:04:56 PM
time counters and +1/+1 counters are different. you can't use cards like jhoira's timebug, rift elemental or fury charm to add/remove +1/+1 counters, because those cards use term 'time counter'.

you can use clockspinning to add/remove any counter types, including +1/+1 counters, because it says 'a counter'.
JMember
xxx.225.160.152
10/30/2007 7:52:25 PM
oh oh... very sorry for not reading, now that i notice, the clockspinning card seems to work, but the bugh timebug doesn't. thanks anyways :d
jeporage
xxx.52.36.77
11/1/2007 6:14:55 AM
well i had a basic combo with pardic dragon its with fury charm making it a 3tocast shivan dragon that is why i run 4 in my deck. best deck in ts!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Micky D
xxx175.127.172
2/7/2008 2:22:02 PM
this deck is pretty good, pardic dragon is good with 2 clockspinnings or the kraken, but overall it needs better spells and some burn spells.
Micky D
xxx175.127.172
2/11/2008 7:43:22 PM
should i get this one, swarm and slam, or master blaster?
opinionater
xxx175.127.172
2/17/2008 9:16:15 PM
how could i make this deck better? what other suspend creatures could i add?
code monkey
xxx209.15.145
3/28/2008 1:09:24 PM
all the rare's in this deck kinda suck.
jeporage
xxx.53.167.47
4/17/2008 9:54:09 PM
hey how about this?? i cant afford gargadon and lotus bloom so....
lands
2xdesert
11xisland
9xmountain
creatures
2xteferi mage of zhalfir
4xdeep-sea kraken
2xpardic dragon
4xjhoira of ghitu
4x jhoira's timebug
4xriftwing cloudskate
spells
4xrift bolt
4xparadox haze
3xclockspinning
3xfury charm
2xshock
jeporage
xxx.53.167.47
4/17/2008 9:54:25 PM
what a kick asss deck
KIRBY101
xxx192.6.91
6/15/2008 7:52:46 AM
why the hell is dreadship reef in this deck.
plainswalker34
xxx115.1.127
4/20/2009 5:08:58 PM
cool deck
plainswalker34
xxx115.1.127
4/20/2009 5:10:28 PM
just got it. its really scool
rachat credit
xxx168.183.233
10/24/2010 10:23:14 PM
man, really want to know how can you be that smart, lol...great read, thanks.
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